Planet Hunters Talk
What is this Sawtooth feature around 26-28? Have seen it a few times over the past week. Have identified as #transit just in case.
Q3-1 #sim
Q9-1 #pulsating, #flare
Q2-3 #glitch
Q2-3 #flare, #glitch
Q15-3 #pulsating
Q2-3 #flare
Q4-2 #transit
Q10-1 garbage #sim
Q3-2 #glitch, #transit
Q1-1 #sim, #transit
Q5-1 #flare, #transit
Q6-2 #noisy, #glitch
Q8-2 #glitch, #flare
Q7-3 #glitch, #flare
Q9-1 #sim
Q13-1 #sim, #transit
Q6-1 #sim, #glitch
Q7-2 #transit, #variable, #glitch
Q11-3 #glitch, #transit, #varible
Q8-1 #variable, #glitch
Q3-2 #noisy
Q10-1 #noisy, #glitch
Q2-3 possible #transit, #glitch
Q10-3 #transit
Q5-2 #glitch
Q15-1 # glitch #variable
Q8-1 #glitch #variable
What is this Sawtooth feature around 26-28? Have seen it a few times over the past week. Have identified as #transit just in case.
Q3-1 #sim
Q9-1 #pulsating, #flare
Q2-3 #glitch
Q2-3 #flare, #glitch
Q15-3 #pulsating
Q2-3 #flare
Q4-2 #transit
Q10-1 garbage #sim
Q3-2 #glitch, #transit
Q1-1 #sim, #transit
Q5-1 #flare, #transit
Q6-2 #noisy, #glitch
Q8-2 #glitch, #flare
Q7-3 #glitch, #flare
Q3-1 #sim
Q9-1 #sim
Q13-1 #sim, #transit
Q6-1 #sim, #glitch
Q7-2 #transit, #variable, #glitch
Q11-3 #glitch, #transit, #varible
Q8-1 #variable, #glitch
Q3-2 #noisy
Q10-1 #noisy, #glitch
Q2-3 possible #transit, #glitch
Q10-3 #transit
Q5-2 #glitch
Q15-1 # glitch #variable
Q8-1 #glitch #variable